Laboratoire de recherche en design Hybridlab
Media
HYVE-3D 1/3
© Hyve-3D
Profile
Affiliations
Research units
- Infrastructure du Laboratoire de recherche en design Hybridlab
Addresses
Location on the University campus
Pavillon J.-Armand-Bombardier, room 4027-4032 Pavillon de la Faculté de l’aménagement, room 4170For more information…
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Reportage du Code Chastenay sur l'Espace hybride d’idéation
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2014-09-11 Des esquisses 3D grâce à un système interactif de design révolutionnaire
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Site du projet Hyve 3d
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09-10-2015 HYBRIDLAB PLANÈTE TECHNO
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18-10-2016 Hybridlab publie deux articles dans Design Studies
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12-05-2017 Hybridlab participe au Salon Innovatives SHS à Marseille
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10-08-2015 Les curseurs d'ordinateur passent au 3D
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31-10-2016 Réalité virtuelle: les gens la préfèrent sans lunettes!
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12-04-2018 Solutions de recharge pour véhicules électriques
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25-04-2018 Bornes pour voitures électriques: des étudiants de l’UdeM s’en chargent!
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18-10-2016 Hybridlab publie deux articles dans Design Studies
Team
Directors
At Université de Montreal
- Tomás Dorta - Directeur
Members
At Université de Montreal
Expertise
Research focus
Outils numériques d’aide à la conception dans les disciplines de l’aménagement
Mise sur pied de nouvelles techniques novatrices, nouvelles interfaces, interactions et outils de conception et leur intégration en design
Processus de conception et de codesign, plus particulièrement au cours de ses premières étapes, lors de l’idéation ou du design conceptuel
Design collaboratif colocalisé et à distance
Interfaces homme-machine dans le contexte des télécommunications
Méthodologies novatrices pour l'évaluation de l'activité de conception
Expérience des usagers et son implication dans les nouvelles technologies et leur interaction
Projects and funding
Publications and presentations
Publications
Hyysalo S. Dorta T. Design participation and codesign: New forms, application domains, and representational systems. Designing, 1(1) 24-31 | 2025, https://doi.org/10.1177/30497671251392167
Islas-Muñoz J-A, Dorta T. First Steps Towards the Characterization of Virtual and Physical 3D Sketches During Ideation, In: Herrera P, Gómez P, Estévez A, Torreblanca-Díaz D éds. Biodigital Intelligent Systems – Proceedings of the 28th Congress of the Ibero-American Society of Digital Graphics (SIGraDi), Barcelona, 13-15 novembre 2024; pp. 2001–2012 https://doi.org/10.52842/conf.sigradi.2024.2001
Morvan A, Safin A, Dorta T, Détienne F, La contribution des usagères dans un atelier de co‑idéation : une médiation sociotechnique pour l’exploration des niveaux épistémiques d’un projet , Activités, 21-1 | 2024, https://doi.org/10.4000/activites.9414
Dzurilla D, Sopher H, Dorta T. Architect-Client Communication During Co-ideation with 2D Digital and 3D Immersive Sketches, In: Dokonal W, Hirschberg, U Wurzer, G (eds.), Digital Design Reconsidered – Proceedings of the 41st Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe 2023) – Volume 1, Graz, 20-22 September 2023, pp. 221–230. https://doi.org/10.52842/conf.ecaade.2023.1.221
Sopher H, Dorta T. Collaborative-Knowledge Construction Activity Method to Analyse Design-Learning in VR Co-design Crits, In: Gero, J.S. (eds) Design Computing and Cognition’22. DCC 2022. Springer, Cham. 2023. pp 423–440. https://doi.org/10.1007/978-3-031-20418-0_26
Sopher H, Dorta T. Using Social VR System in Multidisciplinary Codesign, In: Pak, B, Wurzer, G, Stouffs, R (eds.), Co-creating the Future: Inclusion in and through Design – Proceedings of the 40th eCAADe Conference – Volume 1, KU Leuven Technology Campus, Ghent, Belgium, 13-16 September 2022, pp 547–556. https://doi.org/10.52842/conf.ecaade.2022.1.547
Taouai A, Dorta T. From immersive to physical sketches: A new 3D representation mode during ideation. In: Abdelmohsen, S (ed.), Architecture in the age of disruptive technologies: Transformations and challenges – Proceedings of the 9th ASCAAD Conference, Cairo, Egypt, 2-4 Mars 2021. https://papers.cumincad.org/cgi-bin/works/paper/ascaad2021_091
Haj Ayed N, Dorta T, L’agentivité des systèmes immersifs de réalité virtuelle en situation de codesign : étude comparative entre le Hyve-3D et un environnement traditionnel, Sciences du Design, 2021/1 (13), pp. 27-41. https://doi.org/10.3917/sdd.013.0027
Bilodeau K, Gouin M, Lecours A, Lederer V, Durand M, Kilpatrick K, Lepage D, Ladouceur-Deslauriers L, Dorta T. Acceptability and Feasibility of a Return-to-Work Intervention for Posttreatment Breast Cancer Survivors: Protocol for a Co-design and Development Study. JMIR Res Protoc 2022;11(4): e37009 https://doi.org/10.2196/37009
Boudhraa S, Dorta T, Milovanovic J, Pierini D. Co-ideation critique unfolded: an exploratory study of a co-design studio ‘crit’ based on the students’ experience. CoDesign, 2021, 17 (2), pp. 119-138. https://doi.org/10.1080/15710882.2019.1572765
Boudhraâ S, Dorta T. Le codesign comme nouvelle approche pédagogique dans les ateliers de conception : étude exploratoire à travers le vécu des étudiants. Enjeux et société Approches transdisciplinaires, 2020, 7 (2), pp. 74-107. https://doi.org/10.7202/1073361ar
Safin S, Dorta T. Unfolding Laypersons Creativity Through Social VR: A case study. In: Werner, L and Koering, D (eds.), Anthropologic: Architecture and Fabrication in the cognitive age – Proceedings of the 38th eCAADe Conference – Volume 1, TU Berlin, Berlin, Germany, 16-18 September 2020, pp. 355-364. https://doi.org/10.52842/conf.ecaade.2020.1.355
Dorta, T, La enseñanza de la biónica en diseño industrial y de interacción: el Taller aumentado de Co-Diseño y Biónica. In: Bionica e Design. Blucher, 2020. 110-123. https://doi.org/10.5151/9788580394207-09
Dorta T, Safin S, Boudhraâ S, Beaudry-Marchand E. Co-Designing in Social VR – Process awareness and suitable representations to empower user participation. In: M. Haeusler, M. A. Schnabel, T. Fukuda (eds.), Intelligent & Informed – Proceedings of the CAADRIA Conference – Volume 2, New Zealand, 15-18 April 2019, pp. 141-150. https://doi.org/10.52842/conf.caadria.2019.2.141
Dorta T, Beaudry Marchand E, Pierini D. Externalising Co-Design Cognition through Immersive Retrospection, Design Computing and Cognition DCC’18. J.S. Gero (ed), Springer. 2018. 97-113. https://doi.org/10.1007/978-3-030-05363-5_6
Safin S, Dorta T, Kinayoglu G. (2018) Patterns of Creative UX in immersive collaborative design. In: Proceedings of 30ème conférence francophone sur l’Interaction Homme-Machine, Brest, France, IHM, 2018. pp. 139-148. https://doi.org/10.1145/3286689.3286698
Beaudry-Marchand E, Dorta T, Pierini D. (2018) Influence of Immersive Contextual Environments on Collaborative Ideation Cognition – Through design conversations, gestures and sketches. In: Kepczynska-Walczak, A., Bialkowski, S. (Eds.), Computing for a better tomorrow– Proceedings of the 36th eCAADe Conference – Volume 2, Lodz University of Technology, Lodz, Poland, 2018. pp. 795-804. https://doi.org/10.52842/conf.ecaade.2018.2.795
Marchand-Beaudry E, Han X, Dorta T. (2017) Immersive retrospection by video-photogrammetry : UX assessment tool of interactions in museums, a case study. In: Fioravanti, A, Cursi, S, Elahmar, S, Gargaro, S, Loffreda, G, Novembri, G, Trento, A (eds.), ShoCK! – Sharing Computational Knowledge! – Proceedings of the 35th eCAADe conference- Volume 2, Sapienza University of Rome, Rome, Italy, 20-22 September 2017, pp. 729-738. https://doi.org/10.52842/conf.ecaade.2017.2.729
Dorta, T., Pierini, D., & Boudhraâ, S. (2016). « Why 360° and VR Headsets for Movies? Exploratory Study of Social VR via Hyve-3D », Proceedings of the 28éme Conférence Francophone sur l’Interaction Homme-Machine. Fribourg, Switzerland. 26-28 October, pp. 211–220.
Dorta T., Kinayoglu G., et Boudhraâ S (2016). A new Representational Ecosystem for Design teaching in the studio. Design Studies, 2016, 47 (November 2016), pp. 164-186.
Safin S., Dorta T., Pierini D., Kinayoglu G. et Lesage A.(2016) Design Flow 2.0, assessing experience during ideation with increased granularity: A proposed method. Design Studies, 2016, 47 (November 2016), pp. 23-46.
Dorta, T., Kinayoglu, G. and Hoffmann, M. (2016) « Hyve-3D and the 3D Cursor: Architectural co-design with freedom in Virtual Reality ». International Journal of Architectural Computing, 14 (2), pp. 87-102.
Schnabel, M A., Aydin S., Moleta T., Pierini D. and Dorta T. (2016) « Unmediated cultural heritage via Hyve-3D: Collecting individual and collective narratives with 3D sketching », S. Chien, S. Choo, M. A. Schnabel, W. Nakapan, M. J. Kim, S. Roudavski (eds.), Living Systems and Micro-Utopias: Towards Continuous Designing, Proceedings of the 21st International Conference of the Association for Computer-Aided Architectural Design Research in Asia CAADRIA 2016, Melbourne 30 March–2 April 2016, pp. 683-692.
Dorta T., Kinayoglu G., et Hoffmann M. (2015) « Hyve-3D and rethinking the “3D cursor”: unfolding a natural interaction model for remote and local co-design in VR ». SIGGRAPH ’15 Studio: Special Interest Group on Computer Graphics and Interactive Techniques Conference, Studio Proceedings, Article No. 43, Los Angeles, p. 43.
Lesage, A. (2015) « The autotelic experience: A design approach to user experience (UX) », Thèse de doctorat, Université de Montréal, Avril 2015.
Dorta T. and Kinayoglu G. (2014) « Towards A New Representational Ecosystem for The Design Studio », N. Gu, S. Watanabe, H. Erhan, H. Haeusler, W. Huang, R. Sosa (eds.), Rethinking Comprehensive Design: Speculative Counterculture, Proceedings of the 19th International Conference of the Association of Computer-Aided Architectural Design Research in Asia CAADRIA 2014, Kyoto, Japon, pp. 699–708.
Calvo I., Dorta T., Robert J-M. (2014) « An empirical study on the user’s context in mobile videoconferencing devices », Journal d’Interaction Personne-Système (JIPS), JIPS, 2014, 3 (2), pp. 1-24.
Dorta T. Kinayoglu G. and Hoffmann M. (2014) « A New Embodied Interface for Immersive Collaborative 3D Sketching », SIGGRAPH ’14 Studio: Special Interest Group on Computer Graphics and Interactive Techniques Conference, Studio Proceedings, Article No. 37, Vancouver, p. 37.
Safin S., Lesage A., Hébert A., Kinayoglu G. and Dorta T. (2013) « Analyse de référents de l’activité de co-design dans un contexte de Réalité Mixte », dans Hachet M. and Roussel N. (Éds.) 25ème conférence francophone sur l’Interaction Homme-Machine, IHM, 2013, Bordeaux, France, pp. 23-32.
Calvo I., Dorta T. and Robert J-M. (2013) « An empirical study on the user’s context in mobile videoconferencing devices », in Hachet M. and Roussel N. (Éds.) 25ème conférence francophone sur l’Interaction Homme-Machine, IHM, 2013, Bordeaux, France, pp. 79-88.
Dorta T., Lesage A. and Di Bartolo C. (2012) « Collaboration and design education through the interconnected HIS: Immature vs. Mature CI Loops observed through Ethnography by Telepresence », in Achten H., Pavlicek J., Hulin J., et Matejdan D. (Éds.) Physical Digitality, Volume 2, eCAADe, 2012, Prague, République Tchèque, pp. 97-105.
Dorta T., Kalay Y., Lesage A. and Pérez E. (2011) « Elements of design conversation in the interconnected HIS », in International Journal of Design Sciences and Technology. Volume 18 Number 2, pp. 65-80.
Dorta T., Kalay Y., Pérez E., Lesage A. and Calvo, I. (2011) « Conversaciones de diseño en el HIS interconectado », in Chiarella, M., Tosello, M. E. (Éds.)Cultura Aumentada, SIGraDi, 2011, Santa Fe, Argentina, pp. 494-498.
Dorta T., Kalay Y., Lesage A. and Pérez E. (2011) « Comparing immersion in collaborative ideation through design conversations, workload and experience», in Taron, J., Parlac, V., Kolarevic, B. Johnson, J. (Éds.) Integration Through Computation, ACADIA, 2011, Banff, Canada, pp. 216–225.
Dorta T., Kalay Y., Lesage A. et Pérez E. (2011) « Comparing immersion in remote and local collaborative ideation through sketches: a case study », dans Leclercq, P., Heylighen, A. and Martin, G. (eds.) CAADFutures 2011:Designing Together, ULg, 2011, Liège, Belgium, pp. 25-39.
Dorta T., Kalay Y., Lesage A. and Pérez E. (2011) «
Disciplines
- Environmental Planning and Design
- Design
- Computer Science
- Computer Engineering and Software Engineering
- Aeronautical Engineering
- Civil Engineering
- Education
- Media and Visual Arts
Areas of expertise
- Codesign and collaborative design
- Architectural design
- Design
- Interaction design
- Industrial design
- Design and health
- Computer-aided design
- Man-machine interface
- Creativity
- User-centered system design